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/ PC World 2006 October / PCWorld_2006-10_cd.bin / audio-video / mediamonkey / MediaMonkey_2[1].5.4.977.exe / {app} / Plugins / MilkDrop / Telek - Slow Thing (Spiderman Mix).milk < prev    next >
INI File  |  2003-07-31  |  2KB  |  86 lines

  1. [preset00]
  2. fRating=2.000000
  3. fGammaAdj=1.000000
  4. fDecay=1.000000
  5. fVideoEchoZoom=1.356739
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=0
  8. nWaveMode=0
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=1
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.209289
  22. fWaveScale=1.486134
  23. fWaveSmoothing=0.000000
  24. fWaveParam=-0.300000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=24.831774
  28. fWarpScale=0.419995
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=0.999514
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=55.044964
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.000000
  41. wave_g=0.000000
  42. wave_b=0.000000
  43. wave_x=0.500000
  44. wave_y=0.330000
  45. ob_size=0.010000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.000000
  50. ib_size=0.010000
  51. ib_r=0.000000
  52. ib_g=0.000000
  53. ib_b=0.000000
  54. ib_a=1.000000
  55. nMotionVectorsX=33.152000
  56. nMotionVectorsY=28.799997
  57. mv_dx=0.006000
  58. mv_dy=0.000000
  59. mv_l=1.000000
  60. mv_r=0.200000
  61. mv_g=0.000000
  62. mv_b=0.000000
  63. mv_a=0.600000
  64. per_frame_1=warp = 0;
  65. per_frame_2=
  66. per_frame_3=wave_b = if(below(treb, 1.8),1-.025*rand(10),0);
  67. per_frame_4=wave_g = wave_g*sqr(.01*rand(100));
  68. per_frame_5=decay = .9999+.0001+0*if(equal(frame % 10,0),.95,1);
  69. per_frame_6=monitor = wave_g;
  70. per_frame_7=cx=.5+.3*cos(time*.21);
  71. per_frame_8=cy=.5+.3*sin(time*.1);
  72. per_frame_9=cx=cx+(bass-1.2)*.1;
  73. per_frame_10=cy=cy+(treb_att-1)*.1;
  74. per_frame_11=mv_r=bass_att*.4;
  75. per_frame_12=wave_x = cx;
  76. per_frame_13=wave_y=1-cy;
  77. per_frame_14=
  78. per_frame_15=q1=cx;
  79. per_frame_16=q2=cy;
  80. per_pixel_1=near=below(sqr(q1-x)+sqr(q2-y),.04);
  81. per_pixel_2=notnear = 1- near;
  82. per_pixel_3=sy=max(0.3,pow(bass_att,.2))*near + notnear;
  83. per_pixel_4=sx=1/sy*near + notnear;
  84. per_pixel_5=rot = .02*sin(x*5+time)*notnear-.03;
  85. per_pixel_6=zoom = 1+ notnear*.001*(.5+sin(ang*5+time));
  86.